Bellze (They/Xey)
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Bellze (they/xey) is a Developmental Editor and copy editor at OutWrite. They are a second year transfer student and English major. They are absolutely enamored with video games, their dog named Puddles, and their frog tattoos.

Interview with Kabalikat Kore – Honoring Queer Filipinos During Filipino American History Month

Filipino American History Month is celebrated in October. UCLA has a vibrant Filipino community on campus, with fifteen Filipino-focused student organizations that focus on the academic and personal development of Filipino Americans at UCLA. Kabalikat Kore (KK) is one such organization at UCLA that celebrates and uplifts queer Filipino Americans, giving them a space to meet and socialize with one another. I spoke with Miko Dinulos (he/him), the External Vice President of KK. Miko is a second-year psychology major from Ventura County. We chatted about the importance of Filipino American History Month and the queer Filipino experience.

Gay Wrongs, and Why I Support Them — On “Bottoms” and Queer Irreverence

Lesbians have never looked as hot as when they are covered in the blood of football jocks like the characters of “Bottoms,” the instant classic lesbian rom-com movie of the year. “Bottoms” — directed by Emma Seligman — follows Josie (Ayo Edebiri) and PJ’s (Rachel Sennott) attempt to woo their respective love interests, Isabel (Havana Rose Liu) and Brittany (Kaia Gerber), with a faux all-women’s self-defense fight club. The film screams of a dark humor and irreverence rarely seen in LGBTQ+ media — a refreshing new take that presents audiences with queer, gray morality, or what I lovingly call ‘Gay Wrongs’. 

Apocalyptic Queer Rage: “The Last of Us” Redefines Queerness in Video Games 

The gaming community ten years ago was a toxic space for marginalized people, including the LGBTQ+ community. Video games in the early 2010s had minimal LGBTQ+ representation, and the scant representation that did exist portrayed LGBTQ+ people in an unpleasant light. The video games that were sympathetic to LGBTQ+ were few and far between and usually not considered triple-A games (a term for video games made by major video game publishers who have access to higher quality development and a larger budget).